hide hands
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1 changed files with 1 additions and 2 deletions
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@ -1,5 +1,4 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Threading;
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using StereoKit;
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using StereoKit;
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namespace snake;
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namespace snake;
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@ -52,7 +51,7 @@ static class Arts
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{
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{
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bool vr = Device.DisplayBlend == DisplayBlend.Opaque;
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bool vr = Device.DisplayBlend == DisplayBlend.Opaque;
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// render hands if not in mixed reality
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// render hands if not in mixed reality
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// Input.HandVisible(Handed.Max, vr);
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Input.HandVisible(Handed.Max, false);
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if (vr)
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if (vr)
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{
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{
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// background standin if no passthrough
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// background standin if no passthrough
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