nova help *o*
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13
readme.md
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13
readme.md
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# braille_xr
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xyz -> rgb
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° color picker that you can move around in a color_cube
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when you pull the color picker out of the cube it will pick colors from your environment
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while showing you where that color is in the color_cube
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useful cmds
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```shell
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cargo doc --open
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```
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33
src/main.rs
33
src/main.rs
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use std::collections::{HashMap, HashSet};
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use manifest_dir_macros::directory_relative_path;
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use mint::{Vector2, Vector3};
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use stardust_xr_fusion::{
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client::{Client, RootHandler}, core::values::ResourceID, drawable::Model, fields::BoxField, input::{InputData, InputDataType, InputHandler}, spatial::{SpatialAspect, Transform}, HandlerWrapper
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client::{Client, RootHandler}, core::values::ResourceID, data, drawable::Model, fields::BoxField, input::{InputData, InputDataType, InputHandler, InputHandlerHandler, UnknownInputMethod}, spatial::{SpatialAspect, Transform}, HandlerWrapper
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};
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use stardust_xr_molecules::{input_action::{BaseInputAction, InputActionHandler}, Grabbable, GrabbableSettings};
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use stardust_xr_molecules::{input_action::{BaseInputAction, InputActionHandler}, Grabbable, GrabbableSettings, PointerMode};
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#[derive(Debug, Clone, Copy)]
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struct State {
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@ -19,6 +21,33 @@ struct Root {
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pub hover_color: Vector3<f32>,
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}
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struct OtherStruct {
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model: Model,
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handler: InputHandler,
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inputs: HashMap<InputData, UnknownInputMethod>,
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}
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impl OtherStruct {
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fn update(&mut self, info: &stardust_xr_fusion::client::FrameInfo) {
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for (data, method) in self.inputs.iter() {
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data.datamap.with_data(|data| {
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data.idx("color_hover").as_f32()
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});
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data.captured = true;
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method.capture(&self.handler).unwrap();
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}
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self.inputs.clear();
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}
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}
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impl InputHandlerHandler for OtherStruct {
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fn input(&mut self, input: stardust_xr_fusion::input::UnknownInputMethod, data: InputData) {
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self.inputs.insert(data);
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}
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}
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impl Root {
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async fn create(client: &Client) -> Self {
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// stardust_xr_fusion::drawable::Model
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