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{x: 0, y: 0, z: 0, w: 1} inputRot: {x: 0, y: 0, z: 0, w: 1} controllerPos: {x: 0, y: 0, z: 0} boxShake: {x: 0, y: 0, z: 0} boxOffset: {x: 0, y: 0, z: 0} alignRecordCam: 0 lerper: t: 0 spring: 1 dampen: 1 oculusFilter: control: logic: mono: {fileID: 0} control: connected: 0 oculusFilter: control: connected: 0 valveFilter: control: connected: 0 connected: 0 headset: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} leftHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} rightHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} offCon: triggerBtn: down: 0 held: 0 up: 0 gripBtn: down: 0 held: 0 up: 0 trigger: 0 grip: 0 stretch: 0 joystick: {x: 0, y: 0} mainCon: triggerBtn: down: 0 held: 0 up: 0 gripBtn: down: 0 held: 0 up: 0 trigger: 0 grip: 0 stretch: 0 joystick: {x: 0, y: 0} valveFilter: control: logic: mono: {fileID: 0} control: connected: 0 oculusFilter: control: connected: 0 valveFilter: control: connected: 0 connected: 0 headset: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} leftHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} rightHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} offCon: triggerBtn: down: 0 held: 0 up: 0 gripBtn: down: 0 held: 0 up: 0 trigger: 0 grip: 0 stretch: 0 joystick: {x: 0, y: 0} mainCon: triggerBtn: down: 0 held: 0 up: 0 gripBtn: down: 0 held: 0 up: 0 trigger: 0 grip: 0 stretch: 0 joystick: {x: 0, y: 0} connected: 0 headset: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} leftHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} rightHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} offCon: triggerBtn: down: 0 held: 0 up: 0 gripBtn: down: 0 held: 0 up: 0 trigger: 0 grip: 0 stretch: 0 joystick: {x: 0, y: 0} mainCon: triggerBtn: down: 0 held: 0 up: 0 gripBtn: down: 0 held: 0 up: 0 trigger: 0 grip: 0 stretch: 0 joystick: {x: 0, y: 0} valveFilter: control: logic: mono: {fileID: 0} control: logic: mono: {fileID: 0} control: connected: 0 oculusFilter: control: connected: 0 valveFilter: control: connected: 0 connected: 0 headset: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} leftHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} rightHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} offCon: triggerBtn: down: 0 held: 0 up: 0 gripBtn: down: 0 held: 0 up: 0 trigger: 0 grip: 0 stretch: 0 joystick: {x: 0, y: 0} mainCon: triggerBtn: down: 0 held: 0 up: 0 gripBtn: down: 0 held: 0 up: 0 trigger: 0 grip: 0 stretch: 0 joystick: {x: 0, y: 0} world: logic: mono: {fileID: 0} control: connected: 0 rig: scale: 0 headOffset: {x: 0, y: 0, z: 0} pivotPos: {x: 0, y: 0, z: 0} disconnected: {fileID: 0} rigTransform: {fileID: 0} head: {fileID: 0} con: {fileID: 0} lCon: {fileID: 0} hangingRod: {fileID: 0} recordCam: {fileID: 0} controllerRot: {x: 0, y: 0, z: 0, w: 1} inputRot: {x: 0, y: 0, z: 0, w: 1} controllerPos: {x: 0, y: 0, z: 0} boxShake: {x: 0, y: 0, z: 0} boxOffset: {x: 0, y: 0, z: 0} alignRecordCam: 0 lerper: t: 0 spring: 1 dampen: 1 oculusFilter: control: logic: mono: {fileID: 0} control: connected: 0 oculusFilter: control: connected: 0 valveFilter: control: connected: 0 connected: 0 headset: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} leftHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} rightHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} offCon: triggerBtn: down: 0 held: 0 up: 0 gripBtn: down: 0 held: 0 up: 0 trigger: 0 grip: 0 stretch: 0 joystick: {x: 0, y: 0} mainCon: triggerBtn: down: 0 held: 0 up: 0 gripBtn: down: 0 held: 0 up: 0 trigger: 0 grip: 0 stretch: 0 joystick: {x: 0, y: 0} valveFilter: control: logic: mono: {fileID: 0} control: connected: 0 oculusFilter: control: connected: 0 valveFilter: control: connected: 0 connected: 0 headset: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} leftHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} rightHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} offCon: triggerBtn: down: 0 held: 0 up: 0 gripBtn: down: 0 held: 0 up: 0 trigger: 0 grip: 0 stretch: 0 joystick: {x: 0, y: 0} mainCon: triggerBtn: down: 0 held: 0 up: 0 gripBtn: down: 0 held: 0 up: 0 trigger: 0 grip: 0 stretch: 0 joystick: {x: 0, y: 0} connected: 0 headset: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} leftHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} rightHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} offCon: triggerBtn: down: 0 held: 0 up: 0 gripBtn: down: 0 held: 0 up: 0 trigger: 0 grip: 0 stretch: 0 joystick: {x: 0, y: 0} mainCon: triggerBtn: down: 0 held: 0 up: 0 gripBtn: down: 0 held: 0 up: 0 trigger: 0 grip: 0 stretch: 0 joystick: {x: 0, y: 0} connected: 0 headset: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} leftHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} rightHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} offCon: triggerBtn: down: 0 held: 0 up: 0 gripBtn: down: 0 held: 0 up: 0 trigger: 0 grip: 0 stretch: 0 joystick: {x: 0, y: 0} mainCon: triggerBtn: down: 0 held: 0 up: 0 gripBtn: down: 0 held: 0 up: 0 trigger: 0 grip: 0 stretch: 0 joystick: {x: 0, y: 0} world: logic: mono: {fileID: 0} control: logic: mono: {fileID: 0} control: logic: mono: {fileID: 0} control: connected: 0 oculusFilter: control: connected: 0 valveFilter: control: connected: 0 connected: 0 headset: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} leftHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} rightHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} offCon: triggerBtn: down: 0 held: 0 up: 0 gripBtn: down: 0 held: 0 up: 0 trigger: 0 grip: 0 stretch: 0 joystick: {x: 0, y: 0} mainCon: triggerBtn: down: 0 held: 0 up: 0 gripBtn: down: 0 held: 0 up: 0 trigger: 0 grip: 0 stretch: 0 joystick: {x: 0, y: 0} world: logic: mono: {fileID: 0} control: connected: 0 rig: scale: 0 headOffset: {x: 0, y: 0, z: 0} pivotPos: {x: 0, y: 0, z: 0} disconnected: {fileID: 0} rigTransform: {fileID: 0} head: {fileID: 0} con: {fileID: 0} lCon: {fileID: 0} hangingRod: {fileID: 0} recordCam: {fileID: 0} controllerRot: {x: 0, y: 0, z: 0, w: 1} inputRot: {x: 0, y: 0, z: 0, w: 1} controllerPos: {x: 0, y: 0, z: 0} boxShake: {x: 0, y: 0, z: 0} boxOffset: {x: 0, y: 0, z: 0} alignRecordCam: 0 lerper: t: 0 spring: 1 dampen: 1 oculusFilter: control: logic: mono: {fileID: 0} control: connected: 0 oculusFilter: control: connected: 0 valveFilter: control: connected: 0 connected: 0 headset: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} leftHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} rightHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} offCon: triggerBtn: down: 0 held: 0 up: 0 gripBtn: down: 0 held: 0 up: 0 trigger: 0 grip: 0 stretch: 0 joystick: {x: 0, y: 0} mainCon: triggerBtn: down: 0 held: 0 up: 0 gripBtn: down: 0 held: 0 up: 0 trigger: 0 grip: 0 stretch: 0 joystick: {x: 0, y: 0} valveFilter: control: logic: mono: {fileID: 0} control: connected: 0 oculusFilter: control: connected: 0 valveFilter: control: connected: 0 connected: 0 headset: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} leftHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} rightHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} offCon: triggerBtn: down: 0 held: 0 up: 0 gripBtn: down: 0 held: 0 up: 0 trigger: 0 grip: 0 stretch: 0 joystick: {x: 0, y: 0} mainCon: triggerBtn: down: 0 held: 0 up: 0 gripBtn: down: 0 held: 0 up: 0 trigger: 0 grip: 0 stretch: 0 joystick: {x: 0, y: 0} connected: 0 headset: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} leftHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} oldRot: {x: 0, y: 0, z: 0, w: 0} rotDelta: {x: 0, y: 0, z: 0, w: 0} vel: {x: 0, y: 0, z: 0} rotVel: {x: 0, y: 0, z: 0} rightHand: pos: {x: 0, y: 0, z: 0} worldPos: {x: 0, y: 0, z: 0} oldPos: {x: 0, y: 0, z: 0} oldWorldPos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, 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