- [lynx r1 resource](https://github.com/technobaboo/stereokit_lynx_dotnet_template) - [fb passthrough resource](https://www.aesiio.com/blog/passthrough-dot-net-core) - [fb passthrough tool source](https://github.com/StereoKit/StereoKit/blob/master/Examples/StereoKitTest/Tools/PassthroughFBExt.cs) ```shell # local fish function to get around the repeating auth check auto_ssh # track lfs git lfs track "*.mp3" git lfs track "*.glb" git lfs track "*.png" ffmpeg -i input.ogg output.wav # update icon from svg magick -background none -density 256x256 Raw/icon.svg -define icon:auto-resize=256,128,64,48,32,16 Platforms/Net/App.ico ./android_icons.sh Raw/icon.svg adb devices adb tcpip 5555 adb shell ip -f inet addr show wlan0 adb connect 192.168.1.219 # publish build # increment version in Platforms/Android/AndroidManifest.xml dotnet publish -c Release Projects/Android/snake.Android.csproj # adb install Projects/Android/bin/Release/net7.0-android/com.dofdev.snake-Signed.apk # upload quest source .env ./ovr-platform-util upload-quest-build -a $APP_ID -s $APP_SECRET --apk $APK_PATH -c alpha -n "message" # debug adb logcat | grep com.dofdev.snake # install a specific android platform sdkmanager "platforms;android-33" "build-tools;33.0.0" ``` ``` todo reprioritize beta testing (new user exp) i want the player to feel clever weighing options to balance risk and reward as they live with their choices(tail) meaning they should only fail due to their own choices/shortsightedness *breaking out of the box is sort of like thinking out of the box which give them the feeling of being clever target audience/experience ~13-18-year-olds who enjoy competitive, skill-based, solo gaming sprinkle in some pop culture relevant to that age demographic that's in good taste to target interests seated experience on the Meta Quest 3/3S moderate learning curve start outside of the box (about 6-9 segments long) snake is moving like normal but is parented to an offset pose that keeps their head centered so you can easily get a feel for how the snake moves (sort of like writhing around in zero g) *dreamlike* wake up in box stylized visuals fun to play daily for a couple weeks or so playable with a half engaging vid or conversation in the background my tempo (zen mode *after initial release*) on l_con tap (a) btn to step, and repeatedly to set tempo once a tempo has been set you can stop tapping and you'll coast at that tempo if you tap again it resets the tempo latch, so if you just tapped once it's an easy way to pause and if you keep tapping you can control your pace and find a new tempo long press (a) or tap (b) btn to switch into coasting on tempo, in order to maintain the most control in ramping up and down speed with tapping without the tempo kicking in prematurely this makes it easier to play alongside a video, as your attention span can drift in and out and you can take tougher parts slower user prompt for start and any other times we need to communicate simple instructions to the player make depth easier to judge pseudo light source is coming from your face (maybe at a diagonal *higher up* angler fish) need some surface detail on the box faces (that fit within the art style) benchmark need to be able to play without moving/turning the box bug(s) snake can accidentally cover the menu ```