From a906d2bfdc0a391281567f30434141aca6b8d439 Mon Sep 17 00:00:00 2001 From: spatialfree Date: Sun, 10 Nov 2024 06:36:46 -0500 Subject: [PATCH] drop fresnel intensity on box --- src/Arts.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/Arts.cs b/src/Arts.cs index 423bbbb..13213c7 100644 --- a/src/Arts.cs +++ b/src/Arts.cs @@ -62,7 +62,11 @@ static class Arts // box Hierarchy.Push(Mono.box_pose.ToMatrix(Mono.box_scale)); meshes["InsideOut"].Draw(mat_unlit, Matrix.Identity); - meshes["InsideOut"].Draw(mat_backbox, Matrix.Identity); + meshes["InsideOut"].Draw( + mat_backbox, + Matrix.Identity, + new Color(0.2f, 0.2f, 0.2f) + ); meshes["Corrugation"].Draw( Mono.in_dist.state ? mat_justcolor : mat_unlit, Matrix.Identity