From 1a91c9bc56c3a9d79b512d33103674af3e18e573 Mon Sep 17 00:00:00 2001 From: spatialfree Date: Sun, 24 Nov 2024 13:22:30 -0500 Subject: [PATCH] draw hang line instead of an occluding bulky mount --- src/Arts.cs | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/src/Arts.cs b/src/Arts.cs index 9284c92..a4b03a5 100644 --- a/src/Arts.cs +++ b/src/Arts.cs @@ -92,9 +92,11 @@ static class Arts ); if (Mono.in_cone.state && Mono.box_mode == Mono.BoxMode.Hold || Mono.box_mode == Mono.BoxMode.Mount) { - meshes["Hanging"].Draw( - mat_unlit, - Matrix.Identity + Lines.Add( + V.XYZ(0, Mono.SD_Y - 0.5f, 0), + V.XYZ(0, Mono.SD_Y + 3.0f, 0), + Color.White, + 1.0f * U.mm ); } if (Mono.menu)