using StereoKit; namespace slash; static class SFX { public static void PlayMenu(this Sound sound) { sound.Play(Mono.menu_pose.ToMatrix(Mono.menu_scale) * Vec3.Zero); } public static Sound click = Sound.FromFile("sfx/click.mp3"); public static Sound maw = Sound.FromFile("sfx/maw.mp3"); public static Sound crisp_nom = Sound.FromFile("sfx/crisp_nom.mp3"); public static Sound punch_through = Sound.FromFile("sfx/punch_through.mp3"); }