diff --git a/Assets/meshes/assets.glb b/Assets/meshes/assets.glb index 06cefcc..f333627 100644 --- a/Assets/meshes/assets.glb +++ b/Assets/meshes/assets.glb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:cad05780a15d067af9786096dcab4b8b3ca9ccc7d6039f4bd26ef9b102c6d0ff +oid sha256:8102da697bdb6bb808f0fec44aa31221e008e9cb5ea69d607f0d63558cb4b03f size 398664 diff --git a/Platforms/Android/AndroidManifest.xml b/Platforms/Android/AndroidManifest.xml index e1e641e..1b7ef6b 100644 --- a/Platforms/Android/AndroidManifest.xml +++ b/Platforms/Android/AndroidManifest.xml @@ -2,8 +2,8 @@ diff --git a/src/Arts.cs b/src/Arts.cs index 15a9bda..1c60dd1 100644 --- a/src/Arts.cs +++ b/src/Arts.cs @@ -121,21 +121,24 @@ static class Arts Matrix.TR( V.XYZ(-1.333f, 0, Mono.SD_Z - 0.5f + 0.1f), Quat.FromAngles(90, 0, 0) - ) + ), + Color.Hex(0x524B67FF) ); meshes["uiPlay"].Draw( mat_unlit, Matrix.TR( V.XYZ(0, 0, Mono.SD_Z - 0.5f + 0.1f), Quat.FromAngles(90, 0, 0) - ) + ), + Color.Hex(0x080808FF) ); meshes["uiConfig"].Draw( mat_unlit, Matrix.TR( V.XYZ(+1.333f, 0, Mono.SD_Z - 0.5f + 0.1f), Quat.FromAngles(90, 0, 0) - ) + ), + Color.Hex(0x524B67FF) ); meshes["uiCursor"].Draw( mat_unlit,