diff --git a/src/Arts.cs b/src/Arts.cs index 5a19d5b..ed3704e 100644 --- a/src/Arts.cs +++ b/src/Arts.cs @@ -302,10 +302,9 @@ static class Arts } // particles - Particle[] particles = VFX.particles; - for (int i = 0; i < particles.Length; i++) + for (int i = 0; i < VFX.ps.count; i++) { - Particle particle = particles[i]; + Particle particle = VFX.ps.particles[i]; Mesh.Sphere.Draw( mat_unlit, Matrix.TRS(