From 8fc4425fc70d7c79f7f52c5ffc9768b1ac24ef9e Mon Sep 17 00:00:00 2001 From: spatialfree Date: Sat, 21 Dec 2024 14:29:26 -0500 Subject: [PATCH] static enemy position --- src/Arts.cs | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/src/Arts.cs b/src/Arts.cs index cfd9973..52d7c5d 100644 --- a/src/Arts.cs +++ b/src/Arts.cs @@ -214,9 +214,11 @@ static class Arts // ); // enemy - Enemy enemy_test = Mono.enemy_types[(int)(Time.Totalf % Mono.enemy_types.Length)]; - Quat enemy_orbit = Quat.FromAngles(0, 0, 45) * Quat.FromAngles(0, (Time.Totalf * 30) % 360, 0); - enemy_test.pose.position = V.XYZ(0, 0, -3.0f) + enemy_orbit * V.XYZ(0, 0, -3); + Enemy enemy_test = Mono.enemy_types[(int)((Time.Totalf / 3) % Mono.enemy_types.Length)]; + // Quat enemy_orbit = Quat.FromAngles(0, 0, 45) * Quat.FromAngles(0, (Time.Totalf * 30) % 360, 0); + // enemy_test.pose.position = V.XYZ(0, 0, -3.0f) + enemy_orbit * V.XYZ(0, 0, -3); + enemy_test.pose.position = V.XYZ(0, 1.0f, -1.0f); + // V.XYZ(SKMath.Sin(Time.Totalf * 1f) * 1.0f, 0.666f, -3.0f); for (int i = 0; i < enemy_test.cols.Count; i++) {