From 8898da47ce6c1b03e24853eab8a514d8955b295c Mon Sep 17 00:00:00 2001 From: spatialfree Date: Mon, 16 Dec 2024 06:56:57 -0500 Subject: [PATCH] initialize enemy types --- src/Mono.cs | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/Mono.cs b/src/Mono.cs index 03eadae..f3fa65a 100644 --- a/src/Mono.cs +++ b/src/Mono.cs @@ -23,6 +23,8 @@ static class Mono } public static Mode mode; + public static Enemy[] enemy_types; + public static void Init() { game_time = 0.0; @@ -31,6 +33,11 @@ static class Mono menu_pose = new(0, 0, 0); menu_scale = 1 * U.cm; mode = Mode.Mount; + + enemy_types = new Enemy[] { + new("d"), new("s"), new("h"), + new("ds"), new("sh"), new("hd"), + }; } public static void Frame()