diff --git a/Platforms/Android/AndroidManifest.xml b/Platforms/Android/AndroidManifest.xml index d68f656..a0b5444 100644 --- a/Platforms/Android/AndroidManifest.xml +++ b/Platforms/Android/AndroidManifest.xml @@ -2,8 +2,8 @@ diff --git a/src/Rig.cs b/src/Rig.cs index d8e6f85..298f860 100644 --- a/src/Rig.cs +++ b/src/Rig.cs @@ -39,10 +39,12 @@ static class Rig else { // Hand r_hand = Input.Hand(Handed.Right); + // [!] hand input simulates controller... Controller r_con = Input.Controller(Handed.Right); bool con_tracked = r_con.trackedPos > TrackState.Lost; - Input.HandVisible(Handed.Max, !con_tracked); + // bool hand_tracked = Input.HandSource(Handed.Right) > HandSource.None; + Input.HandVisible(Handed.Max, false); // hide hands if (con_tracked) { btn_trigger.Step(r_con.trigger > 0.5f);