From 695d4b7732298238e18e1f2ec06ed0915583437d Mon Sep 17 00:00:00 2001 From: spatialfree Date: Mon, 16 Dec 2024 06:05:20 -0500 Subject: [PATCH] render particles with default cube mesh for now --- src/Arts.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Arts.cs b/src/Arts.cs index 1d6b7a5..4f36db0 100644 --- a/src/Arts.cs +++ b/src/Arts.cs @@ -162,7 +162,7 @@ static class Arts for (int i = 0; i < particles.Length; i++) { Particle particle = particles[i]; - meshes["FoodParticle"].Draw( + Mesh.Cube.Draw( mat_unlit, Matrix.TRS( particle.pos,