diff --git a/src/Arts.cs b/src/Arts.cs index 1db3838..c5a9422 100644 --- a/src/Arts.cs +++ b/src/Arts.cs @@ -104,10 +104,8 @@ static class Arts // enemy Enemy enemy_test = Mono.enemy_types[(int)(Time.Totalf % Mono.enemy_types.Length)]; - mat_unlit, - Matrix.TS(enemy_pos, enemy_rad * 2.0f), - Color.Hex(0x13180AFF).ToLinear() - ); + enemy_test.pose.position = V.XYZ(SKMath.Sin(Time.Totalf * 1f) * 1.0f, 0.666f, -3.0f); + enemy_test.pose.orientation = Quat.FromAngles(0, Time.Totalf * 30, 0); // eyes // Mesh.Cube.Draw(