using UnityEngine; using NaughtyAttributes; using System.Collections.Generic; public class Dropdowns : MonoBehaviour { [Dropdown("intValues")] public int intValue; [Dropdown("stringValues")] public string stringValue; [Dropdown("vectorValues")] public Vector3 vectorValue; #pragma warning disable 414 private int[] intValues = new int[] { 1, 2, 3 }; private List stringValues = new List() { "A", "B", "C" }; private DropdownList vectorValues = new DropdownList() { { "Right", Vector3.right }, { "Up", Vector3.up }, { "Forward", Vector3.forward } }; #pragma warning restore 414 }