diff --git a/app/dofs/rolls-cursor/RollsCursor.cs b/app/dofs/rolls-cursor/RollsCursor.cs index 1e623c2..8ccc93c 100644 --- a/app/dofs/rolls-cursor/RollsCursor.cs +++ b/app/dofs/rolls-cursor/RollsCursor.cs @@ -21,7 +21,7 @@ class RollsCursor : dof { float fL = rig.Flexion(hand, FingerId.Little); // Biased by finger length - float stretch = (fI + fI + fM + fM + fM + fR + fR + fL) / 8f; + float stretch = (fI + fM + fR + fL) / 4f; Vec3 to = Roll(hand, JointId.KnuckleMid, fI, fM, fR, fL); Vec3 from = Roll(hand, JointId.KnuckleMajor, fI, fM, fR, fL);