using StereoKit; namespace snake; static class SFX { public static void PlayBox(this Sound sound, XYZi pos) { sound.Play(Mono.box_pose.ToMatrix(Mono.box_scale) * pos.ToVec3); } public static Sound click = Sound.FromFile("sfx/click.mp3"); public static Sound crisp_nom = Sound.FromFile("sfx/crisp_nom.mp3"); public static Sound punch_through = Sound.FromFile("sfx/punch_through.mp3"); }