diff --git a/src/Arts.cs b/src/Arts.cs index 1c60dd1..45d6961 100644 --- a/src/Arts.cs +++ b/src/Arts.cs @@ -152,7 +152,7 @@ static class Arts // snake float snake_t = headmove.state ? Maths.u_clamp(Maths.smooth_stop((float)Mono.step_t) * 3.0f) : 1.0f; bool food_next = !Mono.eaten_latch.state && (Mono.snake[0] + Mono.snake_dir) == Mono.food; - if (!food_next) + if (!Mono.menu && !food_next) { meshes["Tongue"].Draw( mat_mono,