diff --git a/src/VFX.cs b/src/VFX.cs index 0942279..5fea682 100644 --- a/src/VFX.cs +++ b/src/VFX.cs @@ -5,7 +5,7 @@ namespace snake; static class VFX { - public static Particle[] particles = new Particle[32]; + public static Particle[] particles = new Particle[64]; static int index = 0; public static void Init() @@ -25,7 +25,7 @@ static class VFX particle.pos = pos.ToVec3; particle.vel = Quat.FromAngles(Random.Shared.NextSingle() * 360, 0, 0) * Quat.FromAngles(0, Random.Shared.NextSingle() * 360, 0) * Vec3.Forward * 6.0f; particle.ori = Quat.Identity; - particle.scl = (1.0f / 8) * Maths.smooth_stop(Random.Shared.NextSingle()); + particle.scl = (1.0f / 3) * Maths.smooth_start(Random.Shared.NextSingle()); } }