diff --git a/sk_demo/src/Mat.cs b/sk_demo/src/Mat.cs index b9d6d67..858393c 100644 --- a/sk_demo/src/Mat.cs +++ b/sk_demo/src/Mat.cs @@ -38,12 +38,15 @@ public class Mat { public Material sky = new (Shader.FromFile("shaders/sky.hlsl")); public Material unlit = new (Shader.FromFile("shaders/unlit.hlsl")); + public Material unlit_clear = new (Shader.FromFile("shaders/unlit.hlsl")); public void Init() { data.oriels = new oriel_data[455]; // 455 *see dofdev.hlsli mono.FaceCull = Cull.None; sky.FaceCull = Cull.Front; + + unlit_clear.Transparency = Transparency.Blend; } public void Run() {